BLENDER!
The Blender journey is an awesome one. Here are some of my explorations in motion, color, texture, and simulation.
I work with a lot of rigid body and cloth simulations, as well as procedural animations using Blender’s geometry nodes.
Patience
While these illustrations are kinda all over the map as far as Adventure Time story arcs go, the most recent project Patience primarily revolves around Patience St. Pim and the Elements arc. It also includes some character pieces / highlights, so give it a listen and let me know on Twitter (@Willie_Beats) which design is your fav!